Points: Up to 50
Abstract: Students will produce their own trading card meant to offer a valuable representation of themselves, their abilities, and/or their collaborative potential in this class. Final versions will be distributed as way of helping students pair for peer reviews and collaborative projects.
Requirements: All Assignments in Level 1
Completion: To complete this assignment, students need to create a trading card. These cards should be modeled off an existing card system (Sports cards, Magic the Gathering, Pokemon, etc.) and should identify abilities, assets, strengths, and the like that would make the student advantageous as a peer review partner or collaborative project teammate.
Diamond Reward: Students who successfully complete this assignment will receive 1 diamond.
Assignment Description: Using Adobe Photoshop (or other approved image editing software), students need to create their own trading card. These cards should be modeled off an existing card system, should be completed front and back, and should provide pertinent information about a student’s abilities in the course (and/or the student’s experiences to date). There is a tremendous amount of flexibility (and potential creativity) in this assignment as the design, content, and representation are all up to the student. But that does not mean, however, that this will be an easy assignment. The purpose of this assignment is for each student to provide others with information, to get to know one another in a targeted way, and to use that information for particular purposes in the class. The stronger the card, the likelier students are to inquire about doing peer reviews, about partnering on class projects, and so on.
– Each card must be 2 ½ inches wide by 3 ½ inches high with at least 300 dpi resolution
– Each card must have a designed front and back
– Each card must be modeled off a recognizable trading card design (i.e., an established genre)
Evaluation: Because of the variability within these creations, it is difficult to provide universal evaluative criteria. However, as a general rule, each card will be treated as its own ecology of representation. Meaning, internal consistency will be paramount. Beyond that, I will consider the depth and/or value of the content provided, how well the card represents (or innovates within) its design model, and whether or not it meets the expected guidelines of the assignment, among other considerations.
Goals: The goal of this assignment is twofold: one, it provides a low-stakes entry point for working with image editing/image writing software; two, it offers an opportunity for each student to provide others with information about their own abilities, to get to know one another in a targeted way, and to use that information for particular purposes in the class.
Instant Assignment Completion: